1) What MUST PickAxis Skygrid have? - A grid with all blocks obviously - challenges (lots of challenges can be made with Find x of block x) - precious stones with only claim blocks - a level system similar to skyblock but maybe linked into precious stones if possible - easy way to daisy chain protection stones, in a way you can easily expand and use the full radius of both blocks - special grid structure? (idk just brainstorming here from here on) - villagers as sales/npc people or challenge people - maybe give it a twitch by setting all wild teleports to y = 255 or y = 1 or something like that - instead of having a 1x1 grid, why not vary it with different small shapes like 2x2x1 or 2x2x2 or 3x1x1 for example - a warp system similar to skyblock in which players can set their warp on one of their homes 2) What would ruin your Skygrid experience? - Normal worlds or nether or stuff like that, keep it skygrid - An unclear way of knowing where a claim is, might wanna add permanent enter messages - sponge claim blocks -> i suggest something extraordinary like steve heads 3) Fill in the blank: I am pwetty excited for PickAxis Skygrid. 4) NOOO, nuh clear lag pls, its a very annoying plugin, might i suggest to set the internal entity removers to maximum 2 minutes, thats plenty of time VV