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benpenguin2

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Posts posted by benpenguin2


  1. On 1/14/2017 at 4:49 PM, code_bomb said:

    Hi there I'm new to the server and play survival. I just noticed that when I'm on there are not many players on is this just the times that I'm on or are some people taking a break or on holidays ? Just asking. Also I love the spawn and the server. Saving up for my own town with my buddies so that's exciting . 

    Invite your friends and have them invite their friends! Tell them all about the server and hopefully the player base will grow


  2. 34 minutes ago, pokeball92870 said:

    hate to reawaken this thread, but let's at least get to 1K

    Why do you hate to reawaken this thread? it is awesome, also it isn't that dead there were posts not long before you posted :P 

     

    All_Nippon_Airways_Boeing_787-8_Dreamlin


  3. None that I know of. I know it was pretty popular right after it was added but I think it just started to decrease in popularity and as Nick said they are currently working on fixing that.

    On 5/3/2016 at 4:41 PM, NickG365 said:

    We do have additional plans for improving hardcore in the future, so hopefully we can draw more attention to it after we've had a chance to add some cool new features and objectives to it.

     


  4. 22 hours ago, NickG365 said:

    As for PvP in the world, it's something that we've considered before, including the idea of not having players drop their items on death.  Additionally, I've seen in practice that world PvP generally isn't popular in this style of survival server, aside from a few short-lived bursts here and there, and is often only abused to harass players (since there isn't much to be gained with no drops), even with specific rules in place.  Ultimately, we're not looking to be like other survival servers, and would rather provide an experience that our community finds enjoyable.  It's possible that we would make changes to how PvP works on survival in the future if there is more interest, but most players seem to enjoy the more peaceful style at the moment, as supported by the less than occasional use of the PvP arena.

    Hardcore is definitely something we'd like to see more interest in, as we feel that it has the potential to be really fun and enjoyable for those seeking an adventure with more risks involved.  I feel that it complements survival quite well by providing a lot of the gameplay points that you mentioned; it's just that there aren't a lot of people interested in the PvP aspect at the moment.  We do have additional plans for improving hardcore in the future, so hopefully we can draw more attention to it after we've had a chance to add some cool new features and objectives to it.

     

    7 hours ago, SheTolerance said:

    My concern is what if players don't want to pvp? Does that mean during certain times or certain days they are not able to leave their towns? Can't go mining? Cant compete in the monster hunt? If you don't want PvP to collect the player's items why not just arrange to play go to the the PvP arena, then you get to fight with players that also want to PvP. 

     

     

    I agree with what Nick and Clare have said about players abusing it or players not wanting to be involved. You may say that people won't, but people will, or measures can be taken but it is always a greater inconvenience to those that do don't want it at all. A lot of people have been saying that they want more of a survival or real minecraft experience and then those same people suggest putting plugins into hardcore to protect stuff, which is fine and definitely a possibility but does not make sense to me. A normal real survival multiplayer experience would be no plugins and the idea of having plugins kind of goes against one of the main arguments for a more real and dangerous experience. Additionally, I do understand that a pvp arena is not the same kind of experience so maybe, after more discussion, a faction server could be added, however 'teams' and protected area is kind of not what normal vanilla survival multiplayer is. Cy11's suggestion for pvptoggle is something that does sound reasonable however and could possible be some kind of middle ground that could be implemented. 


  5. There are also shops at /t spawn demons_run and /t spawn carrotville (however carrotville mostly has stuff to buy)

    Like you I do spend most of my time mining and I usually just auction stuff, ask people if they need anything and then sell directly, or donate some of it to the drop party hopper at spawn. 

    Also there is this :P

    https://pickaxis.com/forums/topic/270-black-market/

    Shh... it is a secret if you can find it....


  6. I do see your point and idea for maybe having pvp but players won't drop items if killed by another player, however there is still the hardcore server if you are looking for something a little more hardcore. 

    7 hours ago, Vovik said:

    Chests are fine the way they are now (protected), but there is no reason for a chest to stay protected months after in an abondend town in the middle of nowhere. No one else can now use that land or build onto that town that was abandoned because those chest and doors can't be destroyed.

    Also this is actually not true. If a member of a town is offline for 60 days they will automatically be removed from the town. If all members of the town are removed then all placed blocks in the claimed town area will actually delete themselves (including chests): this stops the possibility for there to be an old town that was abandoned two years ago. There is definitely a conversation to be had on the suggestions you made, as neither you nor myself can be the ruling voice in matters such as these, and is something that the staff can talk about then ask players or post a poll once they come up with a conclusion or with several options.

    For the time being you are more than welcome to play on hardcore or survival or both as much as you like.


  7. I do see what you are saying about no excitement from mobs and mobspawners (maybe it can be changed so mobs from spawners attack and maybe the difficulty of mobs can be increased?) however I personally like the lack of pvp and the more peaceful environment. I think if the server was made into one with raiding/griefing and pvp many people will be very op and be crushing everyone else and it will enable many people to come on and just kill others trying to build peacefully. Maybe there could be a section of the world that has pvp or a pvp arena of some sort, or maybe you could try hardcore which is basically survival but with griefing, raiding, and pvp except that when you die you have a temp ban for a few hours. 


  8. Personally I like the idea, I think it would be great if iron kit would give 1 iron hoe and 1 iron bar; gold kit would give 1 gold nugget, 1 powered rail, and 1 gold hoe; diamond kit would give 1 jukebox, 1 diamond hoe, and 1 diamond; emerald kit would give 1 emerald and 1 bottle o' enchanting; and obsidian kit would give 1 obsidian and 1 bedrock. Although these things could be op and might need to be nerfed ;P


  9. Penguin fact of the day:

    It is actually false that all penguins live in cold climates, in fact most penguins live in warmer and more temperate climates such as around Australia, New Zealand, along the tip of South Africa, around the coast of South America, and even near the equator at the Galapagos Islands. All wild penguins, however, are native to the Southern Hemisphere. 


  10. I'll give you a picture of a 1953 penny and uhh... *empties pockets* some lint, a slightly used piece of gum, and a button.

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