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PickAxis1

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Posts posted by PickAxis1


  1. Additional Bug:

     

    I've come across 2 zombie dungoens in the past few days, the zombies that spawn specifically from the dungeon spawners are non agressive and dont move even when attacked.

    Mobs that spawn from spawners are actually nerfed. That was done intentionally. Most people will only use these things for mob grinders, so i decided to nerf them to spare the extra processing power.


  2. 1. It rains way too much, this is governed by how oftern players sleep, and on this server thats... never... would be cool if the frequency of rain was reduced or some other way of stopping the rain was added.

    You can use optifine if you dislike the rain and other features of vanilla minecraft.

    2. $7500 is a lot of money for a new player to get together in a reasonable amount of time... I'd like to have built more then just a massive farm in my first few hours... Locked chests are cool but theres no chance of me setting up towny any time soon, which means I dont feel safe building stuff... Obviously once you're setup, farming money is pretty easy anyway.

    We have a pretty solid block logging system, so not having a town to protect your home should not be an issue. Also, the economy isn't meant to be anything like every other server out there. It's not supposed to be easy to make boatloads of cash in a short period of time. From past experience, having an easy economy ruins the point of having one in the first place.

    3. The /wild command is very useful to get people started quickly. I used it to find and setup a small base, couple of issues... Using the command I came across a lot of other peoples houses / bases, most of which werent protected. Also yea I have a base setup but it would be very very hard to invite me friends on and get them to quickly come join me... From what I can tell it would be a case of saying "heres my coords, goodluck"
    /wild can be changed to allow a larger radius of teleportation so you don't end up at someone elses home. There's also a teleportation system (/tpa <player>)
    4. Lag and general bugs, the lag for a new server isnt bad, the occasional block reappearing and moving back a couple of steps. Nothing major. There is an excessive number of lighting glitches, and chunks not loading in properly. I've not seen the lighting glitch over a full pool of lava before... pretty interesting.

    That's not lag, most likely our anti cheating plugin thinking you're breaking blocks too fast because you have a high ping to the server. It can be adjusted to compensate for players like you, just needs to be brought to our attention. :)

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